Building intelligent systems at the intersection of generative AI and creative storytelling. From DoD virtual agents in Second Life (2008) to RAG-powered BI dashboards, agentic news tools, and AI-generated daily comic strips — I've been pioneering human-AI collaboration for nearly two decades.
Capstone · Purdue Online
AI-powered Business Intelligence Dashboard combining LangChain RAG, FAISS, GPT-4o-mini, and a D-ID voice-enabled conversational avatar analyst. Runs in Google Colab — zero local install required.
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Agentic Frameworks Course
AI-powered real-time news and information assistant combining LangGraph routing, live NewsAPI + GNews feeds, and a chatbot interface built with Streamlit in Google Colab.
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Building LLMs Course
A prompt-based AI image generator built with Python, the OpenAI API, and a Gradio interface inside Google Colab. Reflects a growing interest in building artist-friendly generative tools for visual ideation.
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AI Storytelling · Daily Comic
Daily AI-generated comic strip starring Honey Bear (Yorkie) and Bootsie Belle (tuxedo cat). A living multi-AI storytelling testbed — and the seed of a dedicated comics AI app in development. Because storytelling is where AI gets human.
Visit ArchiveAI-composed original music spanning country, rock, jazz, and pop — including a Suno contest winner. Exploring where machine learning meets genuine artistic voice. Also developing the Lira album as a human-AI collaboration.
Animation & Rigging
Full character animation and rigging showcasing detailed military character movement and articulation.
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SFX & Animation
Visual effects, character animation, and sound design in a darkly creative short-form piece.
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3D Modeling & Animation
3D modeling, animation, and rigging demonstrating technical precision and artistic vision.
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Animation · Voice · SFX
Collaborative animated short featuring rigging, animation, voice talent, and sound design.
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Storyboard development for an animated fantasy production, translating narrative into visual sequences.
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Detailed architectural 3D model of the iconic transportation hub, demonstrating precision modeling of real-world structures.
Portfolio
Naval simulation game design concept developed for the U.S. Navy, applying game mechanics to military training scenarios.
Studio
Principal investigator on a 6-month R&D proof-of-concept medical training game for the U.S. Air Force AETC (with Sonalysts and NCI). Unity 3D, SCORM-conformant LMS integration, self-guided learning paths, virtual guide AI, and performance tracking. Featured innovative "Gaming the Classroom" leveling mechanics. Presented at GameTech 2012.
GameTech 2012 PaperDeveloped a virtual story-based quest for the International Society for Technology in Education 2017 Conference using the Unity game engine. Players cultivate the last echrina plant while encountering characters — an evil ladybug, a riddle-spinning sporty granny — in a narrative emphasizing teamwork and environmental education. A masterclass in educational storytelling through game mechanics.
View Slide DeckDeveloped a conversational 3D avatar using AIML and AAML via Daden Limited, deployed for U.S. Joint Forces Command DoD futures research. Real-time web-scraping APIs (Wikipedia) enabled dynamic answers long before RAG existed as a concept.
Demonstrated Sun Tzu's AI capabilities for DoD futures research, covering guided tours, web scraping, emotion engine, and avatar automation.
"Virtual Intelligence" with David Burden — on the future of AI agents in virtual worlds and immersive training environments.
I'm interested in roles and collaborations at the intersection of Generative AI, agentic systems, and multimedia storytelling — from AI labs and innovation teams to creative technology studios. If you're building the future of AI-powered creativity, I'd love to talk.
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